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Mesh2 Methods |
The Mesh2 type exposes the following members.
| Name | Description | |
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| AddFace |
Adds a face.
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| AddVertex |
Adds a vertex. Caution: Invalidates the Laplacian!.
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| BoundaryLoop |
Return the boundary loop of the mesh
rewrite this using https://en.wikipedia.org/wiki/Topological_sorting !
or this one https://stackoverflow.com/questions/12367801/finding-all-cycles-in-undirected-graphs.
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| BoundingBox |
Compute the bounding box.
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| DuplicateMesh |
Duplicates this mesh.
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| Edges |
Set up the list of edges of the mesh.
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| Edges(ListEdge3, ListEdge3) |
Return the list of interior and naked edges.
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| faceCOG |
determine the center of gravity of a mesh face.
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| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| generate |
Mesh a 2d boundary and promote to a 3d mesh.
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| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| InteriorVerticesIndices |
Return the indices of interior vertices.
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| InteriorVerticesIndicesAlternativeImplementation |
Return the indices of interior vertices, alternative trigonometric implementation.
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| PurelyInteriorPart |
Get the interior vertices.
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| scaleto(AxisAlignedBoundingBox2) |
Scales the mesh to a given bounding box.
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| scaleto(Double, Double, Double, Double) |
Scales the mesh to a given bounding box.
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| SetVertex(Int32, Point2) |
Set vertex at at index to a particular point.
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| SetVertex(Int32, Double, Double) |
Sets a vertex at index to a particular point.
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| ToMesh3AlongUVMap |
Promotes a 2d mesh to a 3d mesh along a uv map.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| VertexIndices |
Return the indices of the vertices present in the given list of edges.
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| WriteOBJ |
Saves the mesh to a 2d obj file.
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| WritePLY |
save mesh to file via ply-format.
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