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Karamba.Geometry Namespace |
[Missing <summary> documentation for "N:Karamba.Geometry"]
| Class | Description | |
|---|---|---|
| AxisAlignedBoundingBox2 |
an axis-aligned bounding box.
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| Edge3ShellMesh |
Represents an edge of a ffeb.ShellMesh.
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| InfiniteLine2 |
Two-dimensional straight line.
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| Interval3 |
Represents an interval in one-dimensional space,
that is defined as two extrema or bounds.
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| Line2 |
two-dimensional straight line segment.
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| Line3Line3Intersection |
static class for intersecting lines mutually.
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| Mesh2 |
a sample implementation of a 2d mesh.
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| Mesh3 |
Mesh.
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| Plane3 |
3 dimensional plane.
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| PolyLine3 |
Polyline.
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| SimpleLoop2 |
a sample implementation of a closed polygonal loop.
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| Vector2 |
a 2d vector.
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| Vector3Projector |
projects vectors on planes, onto vectors or onto themselves. By default it returns the length of the vector.
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| Vector3ProjectorOnPlane3 |
return the length of the projection of a vector onto a vector.
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| Vector3ProjectorOnVector3 |
return the length of the projection of a vector onto a vector.
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| Structure | Description | |
|---|---|---|
| BoundingBox3 |
3 dimensional bounding box.
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| ComponentIndex3 |
Represents an index of an element contained in another object.
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| Edge3 |
Represents an edge of a Mesh.
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| Face3 |
Mesh triangle.
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| Line3 |
Segment.
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| Matrix3x2 |
A structure encapsulating a 3x2 matrix.
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| Matrix4x4 |
A structure encapsulating a 4x4 matrix.
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| Point2 |
point in UV-space, see https://www.codeproject.com/Tips/862988/Find-the-Intersection-Point-of-Two-Line-Segments.
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| Point3 |
3 dimensional point.
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| Quaternion |
A structure encapsulating a four-dimensional vector (x,y,z,w),
which is used to efficiently rotate an object about the (x,y,z) vector by the angle theta, where w = cos(theta/2).
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| Segment3 |
Segment.
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| Transform3 |
3-dimensional transformation represented by a 4x4 matrix.
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| Vector3 |
3 dimensional vector of doubles.
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| Interface | Description | |
|---|---|---|
| IBrep |
A Brep.
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| IBrepCurveList |
Provides access to all the underlying curves in a Brep object.
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| IBrepEdge |
BrepFace.
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| IBrepEdgeList |
Provides access to all the Edges in a Brep object.
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| IBrepFace |
BrepFace.
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| IBrepFaceList |
Provides access to all the Faces in a Brep object.
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| IBrepLoop |
Represent a single loop in a Brep object. A loop is composed
of a list of trim curves.
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| IBrepLoopList |
Provides access to all the Loops in a Brep object.
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| IBrepTrim |
A BrepTrim.
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| IBrepTrimList |
Provides access to all the Trims in a Brep object.
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| IBrepVertex |
BrepVertex.
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| IBrepVertexList |
Provides access to all the Vertices in a Brep object.
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| ICurve |
Curve.
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| IInsideBrep |
tests whether a geometric entity lies inside a brep.
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| IInterval |
Represents an interval in one-dimensional space,
that is defined as two extrema or bounds.
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| ILoop2 |
A closed polygon.
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| IMesh |
Triangle mesh interface.
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| IMesh2 |
everything a 2d mesh is supposed to be capable of.
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| IReadonlyMesh |
Readonly mesh. Provides read access to mesh.
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| ISurface |
Represents a base class that is common to most RhinoCommon surface types.
A surface represents an entity that can be all visited by providing two independent parameters, usually called (u, v), or sometimes (s, t). | |
| IVicinity |
interface for testing whether a given point is in the vicinity of some predefined
geometric objects.
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| IVicinityPointsToCurve |
pulls points to a curve if closer than a given maximum and returns an ordered list points which lie on the curve.
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| Enumeration | Description | |
|---|---|---|
| BrepLoopType3 |
Each brep loop has a defined type, e.g. outer, inner or point on surface.
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| BrepTrimType3 |
type of trim.
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| ComponentIndexType3 |
Defines enumerated values to represent component index types.
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| Continuity3 |
Provides enumerated values for continuity along geometry,
such as continuous first derivative or continuous unit tangent and curvature.
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| PointContainment3 |
Defines enumerated values for closed curve/point spatial relationships.
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