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Mesh3AddVertex Method (Double, Double, Double, Double, Double, Double)

Adds a vertex to the mesh and set its normal.

Namespace:  Karamba.Geometry
Assembly:  KarambaCommon (in KarambaCommon.dll) Version: 2.2.0.4 (2.2.0.4)
Syntax
public int AddVertex(
	double x,
	double y,
	double z,
	double nx,
	double ny,
	double nz
)

Parameters

x
Type: SystemDouble
x-coordinate>.
y
Type: SystemDouble
y-coordinate.
z
Type: SystemDouble
z-coordinate.
nx
Type: SystemDouble
x-coordinate of normal.
ny
Type: SystemDouble
y-coordinate of normal.
nz
Type: SystemDouble
z-coordinate of normal.

Return Value

Type: Int32
Index of the vertex in the mesh.
See Also