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Mesh3CombineIdenticalVertices Method
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Merges identical vertices.
Namespace:
Karamba.Geometry
Assembly:
KarambaCommon (in KarambaCommon.dll) Version: 2.2.0.4 (2.2.0.4)
Syntaxpublic void CombineIdenticalVertices(
bool ignoreNormals,
bool ignoreAdditional
)
Public Sub CombineIdenticalVertices (
ignoreNormals As Boolean,
ignoreAdditional As Boolean
)
public:
void CombineIdenticalVertices(
bool ignoreNormals,
bool ignoreAdditional
)
member CombineIdenticalVertices :
ignoreNormals : bool *
ignoreAdditional : bool -> unit
Parameters
- ignoreNormals
- Type: SystemBoolean
If true, vertex normals will not be taken into consideration when comparing vertices.
- ignoreAdditional
- Type: SystemBoolean
If true, texture coordinates, colors, and principal curvatures
will not be taken into consideration when comparing vertices.
See Also