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MeshUnitLoad Methods

The MeshUnitLoad type exposes the following members.

Methods
  NameDescription
Public methodcalculateMeshVertexLoads
calculates the loads at the mesh vertices.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Overrides ObjectEquals(Object).)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Overrides ObjectGetHashCode.)
Protected methodGetObjectData
Serialize MeshUnitLoad.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodlocalCoordinateSystemShell
Computes the shell coordinate system based on the given normal vector according to the orientation conventions for shells.
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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