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MeshUnitLoad Methods |
The MeshUnitLoad type exposes the following members.
| Name | Description | |
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| calculateMeshVertexLoads |
calculates the loads at the mesh vertices.
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| Equals | Determines whether the specified object is equal to the current object. (Overrides ObjectEquals(Object).) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Overrides ObjectGetHashCode.) | |
| GetObjectData |
Serialize MeshUnitLoad.
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| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| localCoordinateSystemShell |
Computes the shell coordinate system based on the given normal vector according to the orientation conventions for shells.
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |