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GHMesh Class

Creates meshes on breps Does the main work for discretizing the mesh trims, calling the internal code for dividing each trim, meshing each brep face, and then gluing those meshes together along the identifications on the boundary. It keeps informations on the brep edges, the trims, and the actual location in 3d (as opposed to the locations in uv space mapped back to 3d which can incur numerical errors and won't agree between faces).
Inheritance Hierarchy
SystemObject
  Karamba.Utilities.MesherGHMesh

Namespace:  Karamba.Utilities.Mesher
Assembly:  KarambaCommon (in KarambaCommon.dll) Version: 2.2.0.4 (2.2.0.4)
Syntax
public class GHMesh

The GHMesh type exposes the following members.

Constructors
  NameDescription
Public methodGHMesh
Initializes a new instance of the GHMesh class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodmesh
Meshes a brep with inclusion points, a global target edge length, a radius within which around the inclusion points the mesh is to be refined, and a gradation.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also