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MeshUnitLoadNew Class |
Namespace: Karamba.Loads
The MeshUnitLoadNew type exposes the following members.
Name | Description | |
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![]() | MeshUnitLoadNew(SerializationInfo, StreamingContext) |
Initializes a new instance of the MeshUnitLoadNew class.
Deserialize MeshUnitLoadNew.
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![]() | MeshUnitLoadNew(IMesh, LoadOrientation, ListVector3, ListBoolean) |
Initializes a new instance of the MeshUnitLoadNew class.
create unit loads on a given mesh.
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Name | Description | |
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![]() | area |
Gets the area of mesh to which load is applied.
(Inherited from MeshUnitLoad.) |
![]() | gen_type | Gets the list of bool indicating which equivalent types of load to create ([0]..true->PointLoads; [1]..true->LineLoads). (Inherited from MeshUnitLoad.) |
![]() | ld_type | Gets the type of load. (Inherited from MeshUnitLoad.) |
![]() | loads_items | Gets the unit mesh-load reduced to the mesh-vertices. (Inherited from MeshUnitLoad.) |
![]() | max_vertex_load | Gets the maximum vertex load. (Inherited from MeshUnitLoad.) |
![]() | mean_edge_length | Gets the mean edge length of the mesh. (Inherited from MeshUnitLoad.) |
![]() | mesh |
Gets the mesh to which the load applies.
(Inherited from MeshUnitLoad.) |
![]() | res_unit_load | Gets the resultant unit load of whole mesh. (Inherited from MeshUnitLoad.) |
Name | Description | |
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![]() | calculateMeshVertexLoads |
calculates the loads at the mesh vertices.
(Inherited from MeshUnitLoad.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from MeshUnitLoad.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from MeshUnitLoad.) |
![]() | GetObjectData |
Serialize MeshUnitLoad.
(Inherited from MeshUnitLoad.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | localCoordinateSystemShell |
Computes the shell coordinate system based on the given normal vector according to the orientation conventions for shells.
(Overrides MeshUnitLoadlocalCoordinateSystemShell(Vector3).) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |