public class StateElement1D : IStateElement1D
Public Class StateElement1D
Implements IStateElement1D
public ref class StateElement1D : IStateElement1D
type StateElement1D =
class
interface IStateElement1D
end
StateElement1D | State at a point on a 1D-element. |
NumberOfStates | State at a point on a 1D-element. |
Position | State at a point on a 1D-element. |
DisplacedCoordinateSystem | State at a point on a 1D-element. |
DisplacedCoordinateSystems | State at a point on a 1D-element. |
DisplacedPosition | Gets the deformed position in global coordinates. |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetForce | Gets the Vector3 in local undeformed cross section coordinate system of the internal force acting at the base point. /// X = axial force, Y = shear force in the y-direction of the local cross-section coordinate system, Z = shear force in the z-direction of the local cross-section coordinate system. |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetMoment | Gets the Vector3 in local undeformed cross section coordinate system of the internal moments acting at the base point. X = Torsional moment, Y = Bending moment in the y-direction of the local cross-section coordinate system, Z = Bending moment in the z-direction of the local cross-section coordinate system. |
GetMomentAtBasePoint | State at a point on a 1D-element. |
GetResult | State at a point on a 1D-element. |
GetResultantTranslationalDisplacements | State at a point on a 1D-element. |
GetResultVec | State at a point on a 1D-element. |
GetRotation | State at a point on a 1D-element. |
GetTranslation | Gets the translation Vector3 in word space of the base point. |
GetType | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
NormalStress | State at a point on a 1D-element. |
Strain | State at a point on a 1D-element. |
ToString | Returns a string that represents the current object. (Inherited from Object) |
UtilizationStressWise | State at a point on a 1D-element. |
_pointStates | State at a point on a 1D-element. |
Tolerance | Tolerance for two result properties to be equal. |
ContainerType |
test if object is (a container like) a list or an array.
(Defined by MiniUtil) |