public class StateElement1D : IStateElement1DPublic Class StateElement1D
Implements IStateElement1Dpublic ref class StateElement1D : IStateElement1Dtype StateElement1D =
class
interface IStateElement1D
end| StateElement1D | State at a point on a 1D-element. |
| NumberOfStates | State at a point on a 1D-element. |
| Position | State at a point on a 1D-element. |
| DisplacedCoordinateSystem | State at a point on a 1D-element. |
| DisplacedCoordinateSystems | State at a point on a 1D-element. |
| DisplacedPosition | Gets the deformed position in global coordinates. |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetForce | Gets the Vector3 in local undeformed cross section coordinate system of the internal force acting at the base point. /// X = axial force, Y = shear force in the y-direction of the local cross-section coordinate system, Z = shear force in the z-direction of the local cross-section coordinate system. |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetMoment | Gets the Vector3 in local undeformed cross section coordinate system of the internal moments acting at the base point. X = Torsional moment, Y = Bending moment in the y-direction of the local cross-section coordinate system, Z = Bending moment in the z-direction of the local cross-section coordinate system. |
| GetMomentAtBasePoint | State at a point on a 1D-element. |
| GetResult | State at a point on a 1D-element. |
| GetResultantTranslationalDisplacements | State at a point on a 1D-element. |
| GetResultVec | State at a point on a 1D-element. |
| GetRotation | State at a point on a 1D-element. |
| GetTranslation | Gets the translation Vector3 in word space of the base point. |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| NormalStress | State at a point on a 1D-element. |
| Strain | State at a point on a 1D-element. |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| UtilizationStressWise | State at a point on a 1D-element. |
| _pointStates | State at a point on a 1D-element. |
| Tolerance | Tolerance for two result properties to be equal. |
| ContainerType |
test if object is (a container like) a list or an array.
(Defined by MiniUtil) |