IStateElement1DDisplacedCoordinateSystems Method
Namespace: Karamba.Elements.StatesAssembly: KarambaCommon (in KarambaCommon.dll) Version: 3.0.8.0+eb23a7103f0eca0b6d808121e15fec6899194e15
IEnumerable<CoordinateSystem3> DisplacedCoordinateSystems(
double scalingFactor = 1,
Vec3dProjector projector = null
)
Function DisplacedCoordinateSystems (
Optional scalingFactor As Double = 1,
Optional projector As Vec3dProjector = Nothing
) As IEnumerable(Of CoordinateSystem3)
IEnumerable<CoordinateSystem3^>^ DisplacedCoordinateSystems(
double scalingFactor = 1,
Vec3dProjector^ projector = nullptr
)
abstract DisplacedCoordinateSystems :
?scalingFactor : float *
?projector : Vec3dProjector
(* Defaults:
let _scalingFactor = defaultArg scalingFactor 1
let _projector = defaultArg projector null
*)
-> IEnumerable<CoordinateSystem3>
- scalingFactor Double (Optional)
- Scales the displacements for setting the origin of the coordinate system.
- projector Vec3dProjector (Optional)
- Projects the displacement on a plane or to a direction.
IEnumerableCoordinateSystem3
The local
CoordinateSystem3.