public class CoordinateSystem3Public Class CoordinateSystem3public ref class CoordinateSystem3type CoordinateSystem3 = class end| CoordinateSystem3 | Initializes a new instance of the CoordinateSystem3 class. |
| Item | Gets the X, Y or Z axis. |
| Origin | Gets or sets the origin of the coordinate system. |
| Unset | Gets the unset CoordinateSystem3. |
| World | Gets the global CoordinateSystem3. |
| X | Gets or sets the end point of the X axis. |
| Y | Gets or sets the end point of the Y axis. |
| Z | Gets or sets the end point of the Z axis. |
| Equals(CoordinateSystem3) | Check whether this and the other coordinate system are equal. |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Overrides ObjectEquals(Object)) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetAxis |
Gets the axis of this CoordinateSystem3 based on its index.
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| GetHashCode | Serves as the default hash function. (Overrides ObjectGetHashCode) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| LocalToGlobal | Converts given local vector to the global coordinate system>. |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| PointAt | Returns the Point3 in world space from a Point3 in this CoordinateSystem3. |
| ToString | Returns a string that represents the current object. (Overrides ObjectToString) |
| ToVector3Array | Converts this CoordinateSystem3 into a Vector3[]. X = X axis, Y = Y axis, Z = Z axis. |
| ContainerType |
test if object is (a container like) a list or an array.
(Defined by MiniUtil) |