StateElement1DSelectorMinMaxAll Class

Select a state based on the minimum or maximum of a cross section force.

Definition

Namespace: Karamba.Elements.States.Selectors
Assembly: KarambaCommon (in KarambaCommon.dll) Version: 3.0.8.0+eb23a7103f0eca0b6d808121e15fec6899194e15
C#
public class StateElement1DSelectorMinMaxAll : StateSelectorMinMaxAll<Element1DOption, StateElement1D>, 
	IStateElement1DSelector, IStateSelector
Inheritance
Object    StateSelectorMinMaxAllElement1DOption, StateElement1D    StateElement1DSelectorMinMaxAll
Implements
IStateElement1DSelector, IStateSelector

Constructors

StateElement1DSelectorMinMaxAll Initializes a new instance of the StateElement1DSelectorMinMaxAll class.
StateElement1DSelectorMinMaxAll(Model, Element1DOption, String, Boolean, Boolean) Initializes a new instance of the StateElement1DSelectorMinMaxAll class. Creates a load-case selector which selects a load-case of a given load-case-combination name or index. If neither minimize nor maximize is true all load cases of the LCC are returned.

Properties

LoadCaseCombination Selects a point-state from an Element1D based on a given criteria.
(Inherited from StateSelectorMinMaxAllTResType, TState)
LoadCaseIndex Selects a point-state from an Element1D based on a given criteria.
LoadCases Gets all load-cases of the load combination.
(Inherited from StateSelectorMinMaxAllTResType, TState)

Methods

AddTo(StateSelectorSet, Model, Element1DOption, String, Boolean, Boolean) Adds a new selector to the set of selectors.
(Overrides StateSelectorMinMaxAllTResType, TStateAddTo(StateSelectorSet, Model, TResType, String, Boolean, Boolean))
AddTo(StateSelectorSet, Model, String, Boolean, Boolean, String) Selects a point-state from an Element1D based on a given criteria.
(Overrides StateSelectorMinMaxAllTResType, TStateAddTo(StateSelectorSet, Model, String, Boolean, Boolean, String))
AddTo(ListTupleString, TResType, StateSelectorSet, Model, String, Boolean, Boolean, String) Add new selector to set of selectors in case it matches the tag.
(Inherited from StateSelectorMinMaxAllTResType, TState)
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetState Get state for which a specific result values takes on an extreme value.
GetStates Get states for which a specific result values takes on an extreme value.
GetType Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone Creates a shallow copy of the current Object.
(Inherited from Object)
slightlyChangedPosition Returns a slightly offset position for resolving duplicate results.
splitToMinMaxSelector Selects a point-state from an Element1D based on a given criteria.
StatesWithOptimumWeight Select a state from a list of weighted states.
(Inherited from StateSelectorMinMaxAllTResType, TState)
ThrowIfInvalidLoadCase Checks whether there are load cases in the model.
(Inherited from StateSelectorMinMaxAllTResType, TState)
ToString Returns a string that represents the current object.
(Inherited from Object)

Fields

LeadingResultType Result type to be minimized or maximized.
(Inherited from StateSelectorMinMaxAllTResType, TState)
loadCaseCombination_ load-cases to search for the minimum or maximum.
(Inherited from StateSelectorMinMaxAllTResType, TState)
Maximize is true if the maximum of a result is to be found. If Minimize is also true then the result with the largest absolute value is sought.
(Inherited from StateSelectorMinMaxAllTResType, TState)
Minimize is true if the minimum of a result is to be found. If Maximize is also true then the result with the largest absolute value is sought.
(Inherited from StateSelectorMinMaxAllTResType, TState)
Model model in which to search for the minimum or maximum.
(Inherited from StateSelectorMinMaxAllTResType, TState)

Extension Methods

ContainerType test if object is (a container like) a list or an array.
(Defined by MiniUtil)

See Also