IndexToBeamsolve Method
create beams from node indexes.
Namespace: Karamba.ElementsAssembly: KarambaCommon (in KarambaCommon.dll) Version: 3.0.8.0+eb23a7103f0eca0b6d808121e15fec6899194e15
public static void solve(
int in_ind_a,
int in_ind_b,
Vector3? z_ori,
Color? in_color,
string in_id,
CroSec crosec,
out BuilderBeam out_beam
)
Public Shared Sub solve (
in_ind_a As Integer,
in_ind_b As Integer,
z_ori As Vector3?,
in_color As Color?,
in_id As String,
crosec As CroSec,
<OutAttribute> ByRef out_beam As BuilderBeam
)
public:
static void solve(
int in_ind_a,
int in_ind_b,
Nullable<Vector3> z_ori,
Nullable<Color> in_color,
String^ in_id,
CroSec^ crosec,
[OutAttribute] BuilderBeam^% out_beam
)
static member solve :
in_ind_a : int *
in_ind_b : int *
z_ori : Nullable<Vector3> *
in_color : Nullable<Color> *
in_id : string *
crosec : CroSec *
out_beam : BuilderBeam byref -> unit
Parameters
- in_ind_a Int32
- index of starting point of beam.
- in_ind_b Int32
- index of end point of beam.
- z_ori NullableVector3
- z-orientation of the beam.
- in_color NullableColor
- color of beam in model.
- in_id String
- identifier of beam in model. Need not be unique.
- crosec CroSec
- cross section of element.
- out_beam BuilderBeam
- generated beam element with default properties.