public class StateLoadCaseSelector : IStateLoadCaseSelector,
IStateSelector
Public Class StateLoadCaseSelector
Implements IStateLoadCaseSelector, IStateSelector
public ref class StateLoadCaseSelector : IStateLoadCaseSelector,
IStateSelector
type StateLoadCaseSelector =
class
interface IStateLoadCaseSelector
interface IStateSelector
end
StateLoadCaseSelector | Initializes a new instance of the StateLoadCaseSelector class. |
StateLoadCaseSelector(Model, LoadCaseCombination) | Initializes a new instance of the StateLoadCaseSelector class. Creates a load-case selector which selects all load-cases of a given load-case-combination for displaying loads. |
StateLoadCaseSelector(Model, LoadCaseCombination, Int32) | Initializes a new instance of the StateLoadCaseSelector class. Creates a load-case selector which selects a load-case of a given load-case-combination and index offset. |
LoadCases | Selects a point-state from an Element1D based on a given criteria. |
uniqueLoadCaseFebIndex | Selects a point-state from an Element1D based on a given criteria. |
AddTo | Selects a point-state from an Element1D based on a given criteria. |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
ToString | Returns a string that represents the current object. (Inherited from Object) |
ContainerType |
test if object is (a container like) a list or an array.
(Defined by MiniUtil) |