public class ColoredMeshResultsVisitor : MeshResultsVisitor
Public Class ColoredMeshResultsVisitor
Inherits MeshResultsVisitor
public ref class ColoredMeshResultsVisitor : public MeshResultsVisitor
type ColoredMeshResultsVisitor =
class
inherit MeshResultsVisitor
end
ColoredMeshResultsVisitor | Initializes a new instance of the ColoredMeshResultsVisitor class. create a new colored mesh result visitor. |
AddCaps |
add caps at the naked edges of the meshes. Number of meshes must be a multiple of 2.
(Inherited from MeshResultsVisitor) |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
nodalHeightEcce |
determines nodal eccentricities and cross section heights.
(Inherited from MeshResultsVisitor) |
result |
return the results of the visitor.
(Overrides MeshResultsVisitorresult(ListIMesh, ListString, ListColor)) |
ToString | Returns a string that represents the current object. (Inherited from Object) |
VisitBeam |
Visit a beam.
(Inherited from MeshResultsVisitor) |
VisitElements(IEnumerableModelElement) |
Visit the given elements.
(Inherited from ModelElementVisitor) |
VisitElements(ListString) |
Let visitor visit all fem elements that correspond to the given identifiers. If no
identifiers are given all elements are visited.
(Inherited from ModelElementVisitor) |
VisitMembrane |
Visit a membrane.
(Inherited from MeshResultsVisitor) |
VisitShell |
Visit a shell.
(Inherited from MeshResultsVisitor) |
VisitSpring |
Visit a spring.
(Inherited from MeshResultsVisitor) |
VisitTruss |
Visit a truss.
(Inherited from MeshResultsVisitor) |
CenterColorRangeOnZero | sets whether color scheme shall be zero centered or not. |
ColorScheme | color scheme to be used for coloring the legend. |
LayerInd |
index of layer for which to gather results.
(Inherited from MeshResultsVisitor) |
LegendColors | colors for the legend. |
LegendNumberFmt | number format to be used for the legend. |
LegendTags | description of the colors for the legend. |
LFactor | factor for legend numbers. |
LHeader | title of legend. |
MaxRes | maximum of all result values. |
Meshes |
resulting list of meshes.
(Inherited from MeshResultsVisitor) |
MinRes | minimum of all result values. |
model |
Model from which results are to be gathered.
(Inherited from ModelElementVisitor) |
RenderLims | factor for min/max result values where boundaries of color range shall be. |
ResValues | result values connected to the mesh vertices. |
ValueDistributionType |
Type of procedure for deriving nodal values from element values.
(Inherited from MeshResultsVisitor) |
WithCaps |
if true caps will be added at the boundaries between two consecutive meshes of the results.
(Inherited from MeshResultsVisitor) |
ContainerType |
test if object is (a container like) a list or an array.
(Defined by MiniUtil) |