ModifierShellis_active Property

Gets or sets a value indicating whether the element is active. If not active, the elements stiffness is reduced to such a degree that it does not influence results any more (soft-kill approach). The small remaining stiffness should however suffice to keep the system from becoming numerically kinematic.

Definition

Namespace: Karamba.Elements
Assembly: KarambaCommon (in KarambaCommon.dll) Version: 3.0.8.0+eb23a7103f0eca0b6d808121e15fec6899194e15
C#
public override bool is_active { get; set; }

Property Value

Boolean

See Also