SubComponent_MeshLoad Class

Defines MeshLoads where loads can be defined per MeshFace.

Definition

Namespace: Karamba.GHopper.Loads
Assembly: karamba (in karamba.dll) Version: 1.0.0+eb23a7103f0eca0b6d808121e15fec6899194e15
C#
public class SubComponent_MeshLoad : SubComponent
Inheritance
Object    SubComponent    SubComponent_MeshLoad

Constructors

SubComponent_MeshLoad Initializes a new instance of the SubComponent_MeshLoad class.

Properties

BaseComponent Gets or sets sets the IGH_Component to which this SubComponent belongs.
(Inherited from SubComponent)

Methods

AddRuntimeMessage Add a new message to this instance BaseComponent. Valid message type flags are Warning and Error. If the Message string is empty or zero-length no message is added.
(Inherited from SubComponent)
BeforeSolveInstance before solve the sub-component.
(Inherited from SubComponent)
display_name displayed name of the sub-component in the drop-down menu.
(Overrides SubComponentdisplay_name)
DrawViewportWires Draw preview wires for this component and all associated parameters.
(Inherited from SubComponent)
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetType Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone Creates a shallow copy of the current Object.
(Inherited from Object)
name identifier of the sub-component.
(Overrides SubComponentname)
OnComponentLoaded sets up initial state of the GUI.
(Overrides SubComponentOnComponentLoaded)
registerEvaluationUnits Register the input-plugs of the sub-component.
(Overrides SubComponentregisterEvaluationUnits(EvaluationUnitManager))
Setup To be called inside registerEvaluationUnits(EvaluationUnitManager). Base method for initializing menus and other attribute depending data. Override in derived class to initialize menus.
(Overrides SubComponentSetup(EvaluationUnit))
SolveInstance This function will be called (successively) from within the ComputeData method of this component.
(Overrides SubComponentSolveInstance(IGH_DataAccess, String, GH_RuntimeMessageLevel))
ToString Returns a string that represents the current object.
(Inherited from Object)

Fields

IsConstant True if MeshLoad is constant throughout the mesh.

Extension Methods

ContainerType test if object is (a container like) a list or an array.
(Defined by MiniUtil)

See Also