StateElement1DNone Class

The null state at a point on a 1D-element.

Definition

Namespace: Karamba.Elements.States
Assembly: KarambaCommon (in KarambaCommon.dll) Version: 3.0.8.0+eb23a7103f0eca0b6d808121e15fec6899194e15
C#
public class StateElement1DNone : IStateElement1D
Inheritance
Object    StateElement1DNone
Implements
IStateElement1D

Constructors

StateElement1DNone State at a point on a 1D-element.

Properties

NumberOfStates State at a point on a 1D-element.
Position State at a point on a 1D-element.

Methods

DisplacedCoordinateSystem State at a point on a 1D-element.
DisplacedCoordinateSystems State at a point on a 1D-element.
DisplacedPosition State at a point on a 1D-element.
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetForce State at a point on a 1D-element.
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetMoment State at a point on a 1D-element.
GetMomentAtBasePoint State at a point on a 1D-element.
GetResult State at a point on a 1D-element.
GetResultantTranslationalDisplacements State at a point on a 1D-element.
GetResultVec State at a point on a 1D-element.
GetRotation State at a point on a 1D-element.
GetTranslation State at a point on a 1D-element.
GetType Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone Creates a shallow copy of the current Object.
(Inherited from Object)
NormalStress State at a point on a 1D-element.
Strain State at a point on a 1D-element.
ToString Returns a string that represents the current object.
(Inherited from Object)
UtilizationStressWise State at a point on a 1D-element.

Extension Methods

ContainerType test if object is (a container like) a list or an array.
(Defined by MiniUtil)

See Also