public class StateElement2DNone : IStateElement2D
Public Class StateElement2DNone
Implements IStateElement2D
public ref class StateElement2DNone : IStateElement2D
type StateElement2DNone =
class
interface IStateElement2D
end
StateElement2DNone | Initializes a new instance of the StateElement2DNone class. |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetResults | Gets nodal results for all nodes for a given load-case and result identifier. |
GetResultsMinMax | Interface of a state of a 2D Element. |
GetResultsMinMaxAll | Interface of a state of a 2D Element. |
GetType | Gets the Type of the current instance. (Inherited from Object) |
LocalStressResultants | Interface of a state of a 2D Element. |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
nodeStates | Gets the states of the vertex nodes. |
numberOfResults | Interface of a state of a 2D Element. |
PrincipalStressResultants | Interface of a state of a 2D Element. |
ToString | Returns a string that represents the current object. (Inherited from Object) |
ContainerType |
test if object is (a container like) a list or an array.
(Defined by MiniUtil) |